Why We Need a New Dino Crisis
When Dino Crisis first hit the PlayStation 1, I was immediately enthralled. Here we had the cinematic horror brilliance of Resident Evil, but with a more dangerous threat than shambling zombies…dinosaurs! Not only that, but the characters in Dino Crisis had much more impressive firepower to compliment the more intense action, it was a fantastic game.
Dino Crisis casts players as Regina, a member of the Secret Operations Raid Team (S.O.R.T.) sent to investigate the fictional Ibis island where dinosaurs have appeared and are wreaking havoc. Doctor Edward Kirk, a world reknowned scientist who was announced dead three years earlier, is very much alive and leading a secret weapons project from the island using his “Third Eye” technology, which creates rifts in time and swaps everything in a certain area with another version of itself from the distant past.
There were two sequels to Dino Crisis, as well as a spinoff, Dino Stalker. Dino Stalker was based on a light gun (arcade shooter where you use a prop gun) Resident Evil spinoff called Resident Evil Survivor, only with elements from Dino Crisis instead of Resident Evil.
So why do we need a new Dino Crisis? Well for one thing, Capcom now have multiple development studios now, where as back in the 90s their video game development tea was very small. If they were to attempt a new Dino Crisis, they would no doubt have a wealth of knowledge and experience to tap into. Don’t forget that separate Capcom owned studios handle the development of the Dead Rising series, the Lost Planet series and the Resident Evil series. While Capcom Vancouver and Capcom themselves are busy with Dead Rising content and the new Resident Evil games respectively, there are still a few developers at Capcom that could handle a Dino Crisis reboot.
In addition to Capcom having much more experience, they have taken the Resident Evil games in a much more action-oriented approach with Resident Evil 4, 5 and 6. The series has shifted from a claustrophobic survival horror to what could be called an action-survival-horror series, with characters having special moves, much more weapons and ammo, and an over-the-shoulder perspective. Not only that, there are multiple characters, each with their own advantages and disadvantages as well as co-operative gameplay. With all of these developments, a Dino Crisis reboot would pretty much have most of its foundations laid, similarly to when the original game was made.
Finally, it would just be silly for Capcom to join the slew of developers not using fantastic intellectual properties that they have just sitting around gathering dust and becoming distant (but fond) memories. We’ve had dozens of Street Fighter games (and their re-releases) since Dino Crisis 3, give us a new Dino Crisis!