Crysis 3 is the newest installment in the Crysis franchise created by Crytek, set 20 years after the second title in the year 2047. With the first being held in high regard and the second considered a vast disappointment by many (due to the linearity in comparison to the first title) all eyes are on this game to see whether or not it will bring the series back to prosperity.
The gun-toting, Nano-suit-wielding action has returned with Laurence Barnes aka Prophet being brought back into the action after two decades of being locked in a cryogenic stasis to help fight against Cell: a corporation that essentially reached world domination when they started restoration efforts after the Ceph invaded and ran rampant in the second title.
As with the previous titles you are able to customize your weaponry with various attachments as you progress throughout the game such as fore grip, scopes, extended ammo, silencers and more. New to the series is the Predator bow, an extremely powerful and useful weapon which allows you to alter the pull strength for quicker speeds or stronger hits. There are also a number of different arrows for different means: the Carbon-Impact arrow is your regular arrow used for killing, Shock arrows can be used to stun/kill enemies, Super-thermite will stick to wherever you shoot it and explode after a couple of seconds and the Airburst Fragmentation arrows explode on impact/semi mid-air. The Nano suit has been simplified and the only two abilities you’ll need to activate are Armor and Stealth, with an upgrade system to grant you helpful perks and abilities, which you can mix and match and swap around on the go using a quick save/select system.
If you have played the first Crysis you may remember the bounty of vehicles used for getting around the areas with haste and ease, Crysis 3 is not quite so generous. There are no vehicles to use until much later in the game but even then the feel of the vehicles is rather odd and, if you are playing on harder difficulties, they could be the cause of your downfall. While Crysis 3 isn’t quite as linear as the previous Crysis, it also does not give you as much freedom as you experienced in the first, although it still gives you some independence getting around.
For those who enjoy a challenge, Veteran mode will be your cup of tea, where a stealthy approach is ideal to take on the enemies, whether it is a silenced weapon, using the Predator bow or snapping necks via stealth kills. Although for the more cautious and skilled players, you may take up arms and have some hairy gun fights and action packed battles. Some people may prefer a more leisurely pace or just want to experience the story in which case there are easier modes which make it far simpler to play through without having to experience the intensity and worry of the normally tougher enemies.
The multiplayer is very enjoyable with various objective based modes from the regular team death match to Hunter, where a team of two players wearing permanently cloaked Nano suits wielding Predator bows hunt down 10 players who are Cell operatives, each time a Cell operative is killed they become a hunter, essentially making this an infection style match. To my great disappointment, it is extremely difficult to get into a multiplayer match with at most a few thousand players at a time, primarily on the death match mode.
Through the crumbling ruins of New York with luscious green fields and rainforests to deathly scorched earth and swamps, the environment is beautiful, creating the perfect atmosphere for the story of Crysis to continue to unfold. The world around you projects a feeling of devastation and solitude, while also delivering a hopeful feeling of life through the water running through streets full of deer, frogs and other wildlife living in bliss.
Among this tragic yet beautiful sight is Cell; they have taken over the city and have equipment, personnel and Buildings set up, giving off a futuristic yet modern look which really suits the game as it’s set in the year 2047. The movement of NPCs and the player is smooth with the exception of occasional glitches such as punching and enemy before a stealth kill can send the enemies off while you execute nothing and kill them or when they get stuck in a solid object and drop dead.
More issues came to light as I progressed, with flying vehicles in the background battles became motionless with some overlaying each other. Also some of the water gave off very unrealistically scaled reflections, completely out of proportion. Nonetheless, most of these (whilst looking ridiculous) caused a few giggles.
The thing that stands out the most in this game, is its absolutely amazing soundtrack. The music throughout the game is inspiring and moving. The voice acting has been done tremendously well, with not only the story conversations really shining but the random chatter the enemy have during battle.
Whilst the sound effects of the weaponry are well done and can feel really intense when in a battle with guns blazing everywhere, there were also times where the sound started getting distorted, primarily in a few cut scenes as well as the occasional absent weapon shots.
- Looks absolutely amazing
- Complex and interesting story
- Includes a recap of what has happened in the series so far
- Gorgeous soundtrack
- Stealth was buggy, often spotted through the tiniest gaps
- Quite a few glitches
- Some mission objectives felt like repeats of previous ones.
Crysis 3 delivers the goods when it comes to story and gameplay, and while there are a few problems with the game, it does not deter one to play through it and experience the brilliant story and gameplay while enjoying an amazing soundtrack. The multiplayer on the other hand was a real disappointment being near impossible to get a game, and when you could it often had lag – although the lag free games are a brilliant, over the top experience and very enjoyable to play.
Written by Baxy