STYX: Master of Shadows
To survive, you must find safety in the shadows. The story of Styx, the first goblin is the prequel to Of Orcs and Men (released in 2012) the fantasy role playing game developed by Cyanide Studios. The story behind Of Orcs and Men saw a battle between The Empire of Men over the territories populated by the Orcs and the Goblins. Goblins were captured and slaughtered, whereas the Orcs that were not killed in the battle were enslaved, tortured and then skilled. Styx: Master of Shadows takes place before the great battle.
For those of you wanting a game with a challenge, Styx could be your answer. Requiring brain power, strategic action and reflection of those actions taken, players will need to pay close attention to their surroundings and intricate details if they want to proceed to the next level.
A stealth game where the player needs to keep within the safety of the shadows, Styx is hell-bent on stealing the heart of a World-Tree (made off Amber) which is inside the Tower of Akenash. The only problem for Styx is that the heart is protected by humans and elves. The goblin assassin is incredibly cunning and will do anything to find a way to achieve his goal – obtain the Amber.
Styx’s obsession with the Amber is due to the fact that it gives him a myriad of magical powers, such as invisibility, the ability to clone himself and to summon and control these clones. However, his obsession does come at a cost as Styx slow succumbs to madness as he attempts to feed his addiction of seeking out the Amber.
Gameplay will have you on a vertical plane and the smart design of the Tower will have players going up and down to try and out smart and outwit those residing in the tower. Styx is an open world game so you can explore where ever you want, whenever you want. There are so many different paths to get from one point to another. Just by looking around and above you, paths are made quite obvious, but those paths are not always the safest roads to travel so pay attention.
In the shadows, Styx is safest and his stealth skills are at their peak. By hiding in the shadows he can’t be seen and can sneak past the occupants, hide in objects and explore his environment. Being crafty and the master of stealth, Styx will create diversions to get past guards in the light, yet still remain undetected. If Styx does get seen, its do or die and sadly for the residents of the tower, its normally the later!
Styx: Master of Shadows is beautifully presented and incredibly detailed. With a great detail of attention and intricacy in the design of Styx, his environment and movement, combined with the brain teaser of a strategy; Styx: Master of Shadows should not be overlooked when its released later this year on PC, PlayStation 4 and Xbox One.