Far Cry 4
Far Cry is no stranger to controversial promotion with each release into the Ubisoft-published franchise, and with the promotional material we have seen thus far, we were foolish to think that Far Cry 4 would be the exception to it all.
The story of Far Cry 4 is set in the fictional location of Kyrat (pronounced ka-rat), and once again, our protagonist finds himself amidst a civil war.
Kyrat is described as a location based on the Himalayas, filled with various locations such as temples and monuments, scattered across a landscape of varying heights and environments. We’re told that players will be able to scale the mountains of Kyrat with the use of grapples and rope tools, which adds an exciting new layer to the Far Cry open-world formula.
You assume the role of AJ Gale, the jaw-dropped individual seen in the reveal trailer, who is captured whilst attempting to cross the border of Kyrat by military forces on the payroll of Pagan Min, the primary antagonist to the story. When you meet the colourful Pagan Min, he tells you that you that he’s cleared his calendar for you, and you’re both going to tear shit up.
I distinctly remember saying, “stop the bus.” Yes, “stop the bus” — Not “shoot the bus.” Now I’m very particular with my words — Stop. Shoot. Stop. Shoot. Do those words sound the same?
Pagan Min is the only developed character we have seen thus far, and so far he appears to be a character I can get behind — condescending, sarcastic and absolutely psychotic. Pagan Main is voiced by the talented Troy Baker, whose voice can be heard in BioShock Infinite, Batman: Arkham Asylum and The Last of Us.
Bit of a protip though: if he stabs you, don’t get blood on his shoes.
Gameplay appears to resemble much of Far Cry 3 — an open-world map and exploration with a plethora of guns, contestable points and fortresses fight for and a bucket load of popcorn munching action to boot. We’re not clear on if animal hunting is still a feature, but there is plenty of new wildlife for you to try with — but the biggest change is the cooperative play mode.
Previously, players were required to venture into a separate mode to play coop, with its own vaguely related storyline and characters. However, Far Cry 4 is taking the “drop in, drop out anytime” approach, which enables you or your friends to jump into another player’s campaign. The beauty here is that all gameplay and campaign data is saved for the host player, meaning their progression in the story is maintained. This is excellent news for those who are struggling with a certain mission and need backup, or those who just want to jump in quickly and shoot some people.
The visuals of Far Cry 4 has taken a step in the direction of next-gen. The scenery displayed in the trailer is breathtaking, with the colors and lighting to compliment it. Character design seems to have improved as well, albeit they still do appear a tad cartoonish. Also, there doesn’t seem to be as much use of ambient occlusion effects as there was in Far Cry 3, but the material released thus far isn’t the final product.
Far Cry 4 releases for PlayStation 3, PlayStation 4, Xbox 360, Xbox One and PC on November 18th, 2014.