Welcome back, Magic fans! Commander 2017 has been spoiled and release day is coming up this Friday 28th August, so what better time than right now to jump in and explore the new decks and some BUDGET minded upgrade options! Commander is more of, and you probably already know this, a casual multiplayer style of gameplay. Much different to other constructed and cut throat formats. This means we have a lot of room to have the most fun we can! So lets dive right on in and take a look at the potential cuts and additions!
First up, what is Vampiric Bloodlust? Okay before we dive in to the deck, you have to know a little bit of lore. Edgar Markov is, so far as we know, THE Innistrad OG vamp. He’s the daddy to all vamps, he is the oldest living vampire.
YOU WILL LIKE IT IF:
- You like Vampires.
- You like swarming your opponents and creating token creatures.
- You’re a goth. Look, I’m an old goth and even I like this deck.
YOU MAY NOT LIKE IT IF
- you don’t like aggressive decks
- you don’t like casting more creatures than spells
- you love one turn kill combos
Edgar is pretty hungry, if his Eminence ability is to be believed. When you cast a vampire, create a 1/1 vampire token. When he’s in ply, he has haste and first strike, because he’s real fast, quick and old. Once you have a healthy swarm of annoying bloodsuckers, he swings in and gives all your vamps a +1+1 counter. So he creates swarms AND buffs them.
COMMANDER: Edgar Markov
Out: Time to cut some chaff that’s not on flavour or just not good enough. Please remember that this is just a guide and you will have to make some choices on your own. I say this mainly because the manabases of all the decks could use an overhaul and some mass untargeted removal could be applied (such as Wrath of God).
Curse of Vitality and Curse of Disturbance are out. Neither are on theme and they just don’t have a good impact on the game.
Outpost Siege – Ahhh I’m actually not sure why this is even in the precon, to be honest. It has very little synergy with the deck.
Mathas, Fiend Seeker – We have enough life gain without an overly complicated “life gain by proxy” card. Not to mention allowing everyone card advantage except that one player, play this in a group hug deck.
Dark Imposter – Looks okay, a 2/2 for 3? But holy crap is that ability just a massive waste of a small body. This little vamp would be better if it had a bigger body and the activation cost wasn’t SO steep.
Drana, Kalastria Bloodcheif – Stats are fine, but the ability is not what this deck is trying to do. Otherwise it would be fine.
Skeletal Vampire is HIGHLY thematic, but ultimately just not that great. Making little bats is pretty cute though.
Blood Artist and Falkenrath Noble come out because we are looking to be hyper aggressive as much as we can, not sit back and Noble grind all the other players.
Bloodhusk Ritualist makes other players discard, but its not a targeted discard, so it has to come out. If we had a discard sub-theme with something like Megrim, then it would have been fine.
In: We will be using a basis of $25 USD and Card Kingdom for links to the cards
– A must have for any deck that creates tokens. AP doubles up and spits out many, MANY vampire lackies to be at your disposal. We are running a number of token generating effects, so AP is a GOLD MINE.
Stensia Masquerade –
What a great budget addition, this little enchantment is cheap on price, cheap on CMC and massive on value. All those vamp tokens will go wide and get bigger thanks to this great enchantment.
Drana, Liberator of Malakir –
Drana is a must have for wide aggressive strategies. She swings in and rewards all of your attacking creatures with bountiful life and power. In the form of +1+1 counters, I guess. The fact that she adds counters, rather than gives a @until end of turn@ buff is just so good in a deck churning out vampire weenies.
Olivia Voldaren –
Olivia was one of my first MTG Vampire crushes. She’s so regal and aristocratic while being dangerous and beautiful. Sigh. OH, and you know, she steals creatures by making them into vampires. So your opponents biggest creep on the field can be yours at the low price of seven mana.
Falkenrath Gorger –
Giving all your vamps madness is a great way to get around discard decks. Those decks aren’t that common, but its nice to have a cheap way around those effects just in case.
Heir of Falkenrath
– The Heir looks okay, but then when you realise you can discard a card and make it a 3/2 flier, it just gets so much better. Add in that later on it will not only be in the air, but with a pile of +1+1 counters? Perfect.
– IA comes down and impacts the board in such a way that you may be able to kill an opponent straight out of the gate. It also buffs itself and has lifelink, all that for a measly one mana and two for activation.
That’s all for Vampires, I hope you liked the suggestions and you try the deck out for yourself. We will be streaming the decks played LIVE from Next Level Games Moonee Ponds thanks to Wizards of the Coast. 7PM AEST Friday 25/8/2017 at twitch.tv/MTGAUStream
The Magic: The Gathering—Commander (2017 Edition) release consists of four different game packs. Each game pack contains a deck with 100 cards plus an oversized foil commander card. The four decks are “Arcane Wizardry,” “Draconic Domination,” “Feline Ferocity,” and “Vampiric Bloodlust.”
Release date: August 25, 2017
Go to Wizards.com/Locator to find an event or store near you.